package client;

public class SpellEffect {
	public int spellType;
	public int turnCast;
	public int playerID;
	public double xTarget;
	public double yTarget;
	public SpellEffect (int playerID, int turnCast, int spellType, double xTarget, double yTarget) {
		this.playerID = playerID;
		this.turnCast = turnCast;
		this.spellType = spellType;
		this.xTarget = xTarget;
		this.yTarget = yTarget;
	}
	
}
